Scratch Animation with Loops and Events
Learning Objective
I can create a simple animation using loops and events in Scratch.
Lesson Flow
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Guided Notes
Key concepts students will learn:
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In a catch game in Scratch, you can move the catcher using the arrow keys and an if then block inside a forever loop.
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To make an object fall from the top in Scratch, set its Y position to 180, then use a forever loop to repeatedly change its Y position by a negative number.
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To keep score in a Scratch catch game, create a variable called 'Score' and change it by one each time the catcher touches a falling object.
Practice
6 questions • Multiple choice & Short answer
Exit Ticket
“In Scratch, write the code that makes a sprite named 'Ball' move 10 steps to the right when the right arrow key is pressed. Use a 'forever' loop and an 'if then' block.”
Teacher Guide
Get the complete package:
- Answer keys for all questions
- Differentiation strategies
- Extension activities
- Printable student handouts
