Character Walk Cycle in 3D Animation

Grade 9β€’45 minutes

Learning Objective

I can create a smooth character walk cycle in 3D animation by applying principles of timing and spacing.

Practice Questions

This lesson includes 2 practice questions to reinforce learning.

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1. Explain the importance of using a treadmill walk cycle as a starting point for creating a character walk cycle in 3D animation. What advantages does this method provide?

2. Describe the steps you would take to ensure that a character's foot remains flat on the ground while the character is moving forward in a 3D walk cycle. Include specific techniques related to timing and spacing that you would apply.

Educational Video

How to Easily Translate a Walk Cycle Forward | Maya Animation Tip

Mark Masters

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