Character Walk Cycle in 3D Animation
Grade 9β’45 minutes
Learning Objective
I can create a smooth character walk cycle in 3D animation by applying principles of timing and spacing.
Practice Questions
This lesson includes 2 practice questions to reinforce learning.
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1. Explain the importance of using a treadmill walk cycle as a starting point for creating a character walk cycle in 3D animation. What advantages does this method provide?
2. Describe the steps you would take to ensure that a character's foot remains flat on the ground while the character is moving forward in a 3D walk cycle. Include specific techniques related to timing and spacing that you would apply.
Educational Video
How to Easily Translate a Walk Cycle Forward | Maya Animation Tip
Mark Masters